Sit down. Strap on your virtual reality headset. Now you're navigating the crowd of your online friends, sparking face-to-face conversations in a virtual world peppered with branded "experiences." Gone are the days of clicking through images of your friends' far-flung vacations; now you walk the beaches of Fiji, sipping tropical drinks, watching and hearing the waves crash like you're there -- because you are.
At its start, it was a college-only collection of user profiles and groups based on shared interests.
In the not-too-distant future, our online interactions could feel a lot more real. That's why Facebook has invested $2 billion in Oculus VR, anyway. It's attempting to own the next big shift in computing and communication. Acquiring a startup with popularity on the upswing is a move that we've seen before from Mark Zuckerberg, but there's more to his company's sustained growth. Back in 2004, The Facebook looked more like a database than a key player in social networks. At its start, it was a college-only collection of user profiles and groups based on shared interests. Students on college campuses around the US were logging on and spilling all of their deets on a bare-bones interface. However, the rather sterile aesthetics wouldn't last long.
Before The Facebook arrived, Myspace was the largest social network on the web. It launched in 2003 and morphed into its then-popular social format while amassing millions of users through 2008. In fact, it has been reported that in 2005, Myspace considered buying Zuckerberg's site for $75 million before passing. Moving through a News Corp. acquisition and other key transitions, Myspace stuck to portal-like functionality that relied heavily on music and other entertainment content. In the meantime, emerging social media darlings like Facebook and Twitter sought to develop and roll out new features on the regular. The new kids on the block paid attention to how people used their sites and services, and made sure to keep ease of use at the forefront of any new functionality or design tweaks. It turned out to be the difference in continued growth.
Myspace implemented design updates along the way, but they were largely aesthetic and lacked the introduction of key features needed to foster a loyal long-term user base. The site relaunched last year after a "community-led" redesign process, but it still has a heavy focus on entertainment -- music in particular. There's an artist-curated My Radio feature and mobile apps that serve up easy access to content, however it appears to be too little too late. The choice to keep the profile-centric setup, and its inability to roll out new features quickly, doomed the site.
THE BEGINNING
In the early days, user profiles on Facebook were all about information. As you can see from the above image of a profile page in 2005, a person's favorites, relationship status, birthdate, interests and, most importantly, contact info were compiled into a single, easily accessible page. It was very much a digital Rolodex, and not too far removed from the likes of Friendster and Myspace. Each piece of data that you entered placed you in a group based on that criterion. Holmes High School Class of '02? Your classmates are there. Graduating from that college you're attending in '06? Your fellow graduates are a click away. Heck, you could even harness the power of cult classics like Donnie Darko when searching for fellow enthusiasts. Of course, the Wall was there for leaving notes, too.
GOING MOBILE
NEWS FEED
FACEBOOK ADS
THE CONSTANT REDESIGN
THE NEXT BIG THINGS
While declining traffic amongst teens may be a growing concern, Facebook's track record shows it's willing to rejigger its offerings to cater to what users want, even if that means spending some cash. The company nabbed up Instagram in April of 2012 for $1 billion, adding a loyal base of users concerned with sharing even the smallest details of everyday life. In response to Snapchat's rising popularity and a reported failure to buy that particular service, Instagram Direct added photo swapping between users outside of the regular snapshot timeline in late 2013.
Global efforts ramped up last month with the whopping $19 billion WhatsApp acquisition, locking down its several hundred million users and proven success in free messaging and upcoming voice features -- an area that's been of interest to the social network for quite some time. When expanding its reach and increasing shared content, Facebook's moves show that sometimes design isn't enough, and expanding by buying up the competition's unique feature set is another avenue for growth. It's even banking on virtual reality as the next big thing for not only gaming, but also for communication as a whole by snatching up Oculus.
With all of the successes, questionable moves and an increasingly mobile mindset, Facebook is still the largest social network on the web and tallies 1.23 billion monthly active users, far exceeding its closest rival, Twitter, which counts 241 million users per month. Investing heavily in design and letting form follow function, with a little shopping thrown in, is still paying huge dividends 10 years in